Tag Archives: plinq

LINQ Raytracer but with a P twist

Following Marek’s annoucement about Mono’s compiler getting full C# 3.0 support and his proof-of-concept which none other than Luke Hoban LINQ-ified Ray tracer, I’m happy to say that by using Mono’s PLINQ and with as little modifications as this : … the code runs approximately 1,5x faster on my dual-core computer. Actually it’s rather good [...]

Current PLinq : mixed results

As described in the roadmap, PLinq implementation work has started a week ago. Some good bits are already there like what I consider to be the 3 most important operators (because most of the others can be expressed using these ones) : Select, Where and Aggregate. Following is a discussion on the specificities of PLinq, [...]

Let's start the summer fun \o/

My application for Google Summer of Code 2008 has been accepted ! I will thus work for Mono on an implementation of the Parallel FX and PLinq during this summer (see precedent post for the detailed submission). I don’t have much more to say apart that I’m very excited to work with wonderful people and [...]