• LINQ Raytracer but with a P twist

    Following Marek's announcement about Mono's compiler getting full C# 3.0 support and his proof-of-concept which is none other than Luke Hoban LINQ-ified Ray tracer, I'm happy to say that by using Mono's PLINQ and with as little modifications as this:

  • Current PLinq : mixed results

    As described in the roadmap, PLinq implementation work has started a week ago. Some good bits are already there like what I consider to be the 3 most important operators (because most of the others can be expressed using these ones) : Select, Where and Aggregate. Following is a discussion on the specificities of PLinq, difficulties they raise and, at the end, some examples/benchmarks.

  • (Late) Zurich followup

    So, as I said previously, I went to Google Zurich last Thursday. It was really fun, I indeed met a cool bunch of people and GSoC colleagues. It was really interesting to discuss with Petr (gda2tiles), Peter (Mercurial mentor), Arthur (aptitude-gtk) and the physicist guy whose name I forgot (so sorry :P ). By the way, thanks a ton to him for the laptop lend ;) .

  • Hello Monologue

    After much RSS problems (and there are still some in fact), I'm now on Monologue. Thanks to Miguel and Michael for adding me :) .

  • More parallel benchmarking

    This weekend I played with the Microsoft ParallelFx CTP's samples, adapting and running them on current Mono ParallelFx implementation. I'm going to show you two of them and the results. I used the same computer than previously for running the samples.