What's happening since last time.
C#4, .NET 4 and concurrency
ParallelFx has been around for quite a long time now (first CTP was released on December, 2007). Up until now it was a separate library, labeled as an extension and thus bundled in its own assembly. However, today, ParallelFx developers announced on their blog that the final ParallelFx version should be available as an official part of the upcoming .NET 4 framework.
Life is pretty hectic these days with the start of a new school semester and the assorted things like seeing back friends, integrating the new students and resuming work in student clubs.
Review time !
Now that Google Summer of Code is drawing to an end, it's time to summarize what has been achieved during these two months. Before anything else I would to thank again everybody (and most noticeably the folks from Mono and Google) for this summer, it has been awesome :) !
Call for ParallelFx test
Now that Summer of Code deadline is getting nearer, it's a good time to give a try to ParallelFx. For that purpose I just issued updated test packages @ http://netherilshade.free.fr/mono/parallelfx/. Among them you will find stuff I already showed here like the raytracer, sudoku, or image colorizer.