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Funny parallelism
For those who have some free leisure time this weekend and would like to explore a bit ParallelFx in a didactic manner I ported to Linux a Sudoku game coming from ParallelFx CTP samples which optionally uses ParallelFx to generate Sudoku grids.
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LINQ Raytracer but with a P twist
Following Marek's announcement about Mono's compiler getting full C# 3.0 support and his proof-of-concept which is none other than Luke Hoban LINQ-ified Ray tracer, I'm happy to say that by using Mono's PLINQ and with as little modifications as this:
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Current PLinq : mixed results
As described in the roadmap, PLinq implementation work has started a week ago. Some good bits are already there like what I consider to be the 3 most important operators (because most of the others can be expressed using these ones) :
Select
,Where
andAggregate
. Following is a discussion on the specificities of PLinq, difficulties they raise and, at the end, some examples/benchmarks. -
(Late) Zurich followup
So, as I said previously, I went to Google Zurich last Thursday. It was really fun, I indeed met a cool bunch of people and GSoC colleagues. It was really interesting to discuss with Petr (gda2tiles), Peter (Mercurial mentor), Arthur (aptitude-gtk) and the physicist guy whose name I forgot (so sorry :P ). By the way, thanks a ton to him for the laptop lend ;) .
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Hello Monologue
After much RSS problems (and there are still some in fact), I'm now on Monologue. Thanks to Miguel and Michael for adding me :) .